

Thankfully (for them), the Gauls have allies in the Druids, the game's third faction.


The Gauls on the other hand must rely on the personal bravery of the Gallic soldier to overcome their society's own natural disunity and lack of tactical organization. The Romans are efficient and methodical in their tactics and strategies. There are four main factions in the game, but only the Gauls and Romans are playable. (I, myself, was always more partial to Vindex.) The northern Gallic tribes share a common border with the Roman Republic and Julius Caesar, anxious for the power that glory brings, leads the Roman forces against his main enemy, Vercingetorix. The game simulates the wars between the Gauls and Romans during the first century BC. We took a look at Celtic Kings at E3 and have been busily playing through the demo build for a while now. And now, within the last few months, no less than three new Roman-era strategy games have sprung up: the recently released Legion, the just announced Empire Earth expansion and the latest game from Bulgaria-based Haemimont, Celtic Kings. The original Age of Empires expansion was fun but once we were done with that, all we had to look forward to was Eidos' Praetorians. While there have been plenty of wargames and historically-themed real-time strategy titles over the last several years, there have been precious few dealing with the ancient world and fewer still focused on Rome. It's strange how things seem to come together.
